Can Roblox be used as a learning tool?
- Part 1 Can Roblox be used as a learning tool?
- Part 2Getting playful with K-5 math & reading
Show Notes
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01:44Overview of RobloxRoblox is a widely popular video game platform where users can create and play different games. Approximately 80% of American children are on the platform, and the average user spends about 2.6 hours daily on the platform.
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03:27Excessive screen time and its impact on children's mental healthThe transition from a play-based childhood to a screen-based one has led to a rise in anxiety, depression, and teen suicide rates. While not all screen time is harmful, the excessive use of social media has been identified as particularly detrimental to children's well-being.
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06:43The benefits of video games and platforms like RobloxPlaying video games and platforms like Roblox can be a healthy form of screen time for kids, allowing them to develop strategy and communication skills. Regardless of skill level, parents can bond with kids by playing Roblox games with them and learning from them.
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10:22Encouraging collaborative Roblox gameplayParents should leverage the social aspects of Roblox to enhance its educational value. Encouraging children to play with friends transforms passive screen time into a collaborative creative experience, fostering social interaction and teamwork.
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12:38Roblox as a learning tool and addressing potential issuesRoblox can serve as a platform for children to explore game design and coding, fostering creativity and problem-solving skills. However, parents must be aware of potential addictive elements in some games and discuss responsible gaming habits with their children.
Quotes
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"About 80% of American children are on Roblox. And the average Roblox user spends about 2.6 hours a day on the platform." - David Vinca
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"Childhood has moved from play-based to screen-based. Kids aged eight to 12 spend more than five hours a day on a screen for entertainment. Kids aged 13 to 18 spend over eight hours a day on a screen for entertainment." - David Vinca
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"One of the beneficial things about platforms like Roblox and video games generally is that to get good at video gameplay, you have to develop a growth mindset." - David Vinca
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"Roblox is a much better tool for a developing young mind if they're doing it with a friend. Passive solo screen time becomes a collaborative creative effort with others." - David Vinca
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"The dark side of Roblox should be acknowledged, in that it can be a bit of a kid's casino. Developing some awareness and building discussion around that can be helpful." - David Vinca
- Part 1 Can Roblox be used as a learning tool?
- Part 2Getting playful with K-5 math & reading
Up Next:
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Part 1Can Roblox be used as a learning tool?
David Vinca, Founder and CEO of SparkSpace, delves into gamified learning. Excessive social media use has been associated with negative mental outcomes for younger children; however, not all screen time is unhealthy. Platforms like Roblox provide valuable opportunities for children to learn and develop essential skills such as communication, teamwork, and perseverance. Today, David discusses how Roblox can be used as a learning tool.
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Part 2Getting playful with K-5 math & reading
David Vinca, Founder and CEO of SparkSpace, delves into gamified learning. In a classroom of over 30 students, teachers face challenges in providing individualized instruction at varying academic levels. However, solutions like eSpark use a combination of assessments, educational games, and student interests to create engaging learning experiences that meet each child where they are. Today, David discusses getting playful with K-5 math and reading.
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